Discover ScapesMania: A gaming platform merging enthusiast influence with casual gaming in a dynamic, token-driven ecosystem.

What is ScapesMania ?
ScapesMania emerges as a gaming project targeting two key demographics: gaming enthusiasts and the casual gamer. The initiative aims to bridge the gap between these groups by providing a platform where enthusiasts can engage with and influence game development, which is then enjoyed by a broader audience of casual gamers.
Market Potential and Player Empowerment
The project capitalizes on the considerable market potential within the casual gaming sector, aiming to develop games that resonate with users who may not be familiar with cryptocurrency. ScapesMania positions itself as an alternative to the traditional gaming model dominated by large corporations, offering a model where players have a say in the game development process. This empowerment of players is highlighted as a unique selling point for the platform.
Challenges in the Play-To-Earn Space
ScapesMania acknowledges the current difficulties faced by the Play-To-Earn (P2E) market, such as declining user bases and revenue, and seeks to differentiate itself. The project recognizes that tokens alone do not entice gamers, and the disconnect between crypto entrepreneurs and the gaming community can lead to dysfunctional revenue models.
Blockchain Integration and Crowd Influence
The integration of blockchain crowdfunding is a strategic move by ScapesMania to attract traditional gamers while also providing enthusiasts with a stake in the game’s success. It is envisioned that enthusiasts will be able to participate in DAO Governance, influencing $MANIA ecosystem development and benefiting from the game’s prosperity through mechanisms like token buyback and burn events.
The Dual-Faceted Business Model
ScapesMania’s business model is dual-faceted: while it aims to involve enthusiasts in the Web3 development side, it simultaneously caters to casual gamers with a familiar Web2 experience. This dual approach is intended to address the main critique of P2E models by offering a transparent system for enthusiasts to influence and benefit from the project, without alienating casual gamers who are primarily interested in the gaming experience itself.
Token Utility and Ecosystem
The TOKEN aspect of ScapesMania introduces several mechanics to foster engagement and ensure the project’s longevity:
- Buyback: To provide stability and potentially reduce volatility, a portion of the project’s revenue may be used to buy back tokens from the market.
- Token Burn: Periodic burning of tokens can decrease the total supply, potentially increasing the value of the remaining tokens.
- Token Staking: Token holders may stake their holdings to receive rewards, promoting long-term holding and providing a degree of passive income.
- Engagement Rewards: Active participants within the ecosystem may receive rewards, encouraging continuous engagement and contribution.
- In-game Assets: By providing in-game assets, ScapesMania merges the line between gaming and investing, potentially increasing user investment in the game’s outcome.
- Standalone Casual Game: At its core, ScapesMania is a standalone casual game, aiming to be accessible and enjoyable to a broad audience without necessitating engagement with the crypto components.
Token Sales and Economics
Token Information | |
Token Name | ScapesMania |
Token Symbol | MANIA |
Token Decimal | 18 |
Total Supply | 4,000,000,000 |
Holder Count | 10 |
Contract Address | 0xAB4E026a2f6F6265C29BBb4C565E66968E3d4962 |
Contract Verified? | Yes |
Project’s Age | 6 months, 190 days, 18h |
Contract Type | BEP20 |
Compiler | v0.8.4+commit.c7e474f2 |
Sol License | MIT |
Contract Name | StandardToken |
Contract Created | May-21-2023 01:49:09 PM +UTC |
Contract Language | Solidity |
Related Audit | 0 Available |
Token Allocation | |
Pre-Sale | 30% |
Public Sale | 2% |
Liquidity | 10% |
Rewards | 8% |
Staking | 10% |
Advisors | 1% |
Ambassador Program | 1% |
Team | 3% |
Marketing | 5% |
Reserve/New Games DAO Grant | 30% |
Roadmap and Updates
Q2 2023
- Market Research
- Project Concept Tokenomics
- Team Formation
- Tokenomics & Vesting
- Whitepaper v.1 Release
- O Project Website Release
- Smart Contract
- Deployment
- Legal Procedures
Q3 2023
- MVP Development GooglePlay & AppStore
- Smart Contract Audit
- Token Presale Launch Community Building
- O Community Events Launch Giveaway & Airdrops Launch
- PR & Influencer Marketing Launch
- O Crypto Trackers Listing
- Collaborations &
- Partnerships
- Core Gameplay
- Development
- Meta Gameplay
- Development
- DAO Governance Event
Q4 2023
- Token Presale Completion
- TGE & DEX Listing
- CEX Listing
- Token Staking Program Launch
- Game Alpha Release
- DAO Governance Event based on Community Feedback
Q1 2024
- Game Beta Release In-Game Events
- Clan System
- Social In-Game Functions
- Steam Platform Release
- DAO Governance Event based on Community
- Feedback
Q2 2024
- Game Beta Release In-Game Events
- Clan System
- Social In-Game Functions
- Steam Platform Release
- DAO Governance Event based on Community
- Feedback
Q3 2024 & Future Quarters
LiveOps Management Cycle:
- Token Buyback & Burn (quarterly)
- DAO Governance Events (quarterly)
Project Expansion & Scaling:
- New Games Development
- Audience Expansion
- Revenue Streams Tuning
- Performance Metrics Improvement (CPI, ROAS, MAU, DAU, ARPU, LTV, ROI, ROMI, Retention and others)
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